2.3.1: Elevation Scale Definition - added semantic elevation system (levels 0-6) in variables.css
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@ -219,6 +219,31 @@
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--shadow-dodgers-lg: 0 8px 32px rgba(0, 90, 156, 0.25);
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--shadow-dodgers-xl: 0 16px 48px rgba(0, 90, 156, 0.3);
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/* =================================================================
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ELEVATION SCALE - Semantic Elevation System
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================================================================= */
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/* Level 0: Flat surface */
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--elevation-0: var(--shadow-none);
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/* Level 1: Subtle lift for cards */
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--elevation-1: var(--shadow-sm);
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/* Level 2: Standard elevation for components */
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--elevation-2: var(--shadow-base);
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/* Level 3: Moderate elevation */
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--elevation-3: var(--shadow-dodgers-sm);
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/* Level 4: High elevation for floating elements */
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--elevation-4: var(--shadow-dodgers-md);
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/* Level 5: Higher elevation for overlays */
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--elevation-5: var(--shadow-dodgers-lg);
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/* Level 6: Maximum elevation for modals */
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--elevation-6: var(--shadow-dodgers-xl);
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/* =================================================================
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BREAKPOINT VARIABLES
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================================================================= */
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